FLIP & MATCHTap two cards. Matching consoles stay unlocked; different consoles flip back.
×2 → ×3 → ×5
BUILD RECALLConsecutive matches raise your combo. A wrong pair resets it, so remember every position.
6 → 50
DESCEND THE VAULTTen boards grow from 6 cards to 50. Every vault introduces more console history.
TIME
+2 / −4
BEAT THE LOCKEvery match adds two seconds. A wrong pair costs four. If the clock reaches zero, the archive locks.
PERFECT
+2500
CHASE PERFECTIONClear quickly and avoid mistakes for time, combo, and perfect-vault bonuses.